Broken Arrow demo | Review in 7 screenshots

Ever since Wargame: European Escalation came out and started the Cold War Gone Hot craze, the fans clamored for one thing: to push the timeline out of Cold War and into the future. And while WARNO demonstrates that Eugen isn’t quite willing to make that leap yet, Steel Balalaika is. And I got to play the Broken Arrow demo earlier than it appeared on Steam Next fest, neener.

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Second Front review | Men against tanks

If you’re reading this post, you probably already know what ASL is. For those not very much in the know, it’s Advanced Squad Leader, probably the most famous of hex-and-chit wargames, which involve pushing around small cardboard counters (chits) representing units on a map split into hexagons (hex). In ASL, you do that to recreate World War 2 by using some fairly complicated rules. In Second Front, we have the next best thing to a full ASL adaptation for the PC.

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Cradle review | Not necessarily best in life

I was curious about Cradle since I first learned of it many moons ago. Quest games aren’t my forte, but they, it’s a weird future steppe, a flying train, a mysterious dome and a sexy android lady. Only took me seven years, but I did it! I played this narrative-heavy first-person quest , finished it, and wrote a review that will definitely hurt the SEO rankings. Continue reading “Cradle review | Not necessarily best in life”

Deathloop review | What if Dishonored wasn’t a lil’ bitch about killing?

We want our FPS games to be more. We want them to ooze style. We want to break up violent action with worldbuilding and wonder. We want to not merely run around, gun in hand, but also jump, leap and teleport. We may even desire a gun that makes headshots explode. We desire a game called Deathloop.

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Warhammer 40,000: Rogue Trader preview | Profit factor go up!

Fantasy Flight Games’ Rogue Trader TTRPG looked beautiful but was mechanically terrible. And that was only partially due to the Warhammer Fantasy RPG engine not being able to handle automatic firearms. However, with the license now in the claws of Owlcat Games, Warhammer 40,000: Rogue Trader the CRPG seems like it’s going to both look cool and play well.

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Gunner, HEAT, PC! preview | A tank for you and me

What if you could play War Thunder’s realistic tank mode, but in single player and without Gaijin’s meddling with balance? Because that’s pretty much how Gunner, HEAT, PC!* is shaping up to be. It’s a relaxed tank sim that’s easy on the controls and hard on the simulation – a sort of land-bound cousin of Tiny Combat Arena.

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Homicidal All-Stars preview | I’d watch this show

“Nostalgia-proof” is the trait that I proudly tout in-lieu of having a personality. You can’t fool me into playing a new game simply by shit that will remind me of my childhood. However, I have recently gained an appreciation for the decrepit yet flashy dystopian future as depicted in the movies of the 80s and the 90s. That means yon Johnny Mnemonic, Total Recall, The Soldier, and so on. That’s why I jumped at the chance to preview the blood-splattered turn-based tactical battles in Homicidal All-Stars!

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Warhammer 40,000: Tacticus review | The Grind Darkness

When I finally got into the Warhammer 40,000: Tacticus beta pre-launch, Snowprint Studios hadn’t yet replaced their standard intro. So my GRIM DARK tactics were always preceded by a cheerfully smiling snowflake accompanied by a fairy-like “ding!” I thought that was funny.

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Regiments review | They solved mechanized infantry

The slavering hordes of Wargame-grown Abramsphiles have doomed me to forever review Cold War RTS games set in late 1980s. But no matter how distasteful I find this period, Regiments is still a good game.

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Unity of Command 2: Desert Rats DLC | Review in 7 Screenshots

Unity of Command 2‘s DLCs have been bouncing all over the place, letting us command the Soviets there and the Nazis there. But now, we’re back to where it all started in the first mission of the game: Africa. It’s the Unity of Command 2: Desert Rats DLC, baby!

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