Armored Brigade II coming IN NOVEMBER!
Holy shit, the 3D not only looks good, but also has a solid reason behind its implementation? AAAAAAAAH!
Holy shit, the 3D not only looks good, but also has a solid reason behind its implementation? AAAAAAAAH!
Armored Brigade – the better Cold War RTS – launched with the biggest players already in the game: the US, the USSR, both flavors of Germany, Finland… OK, the last one must have been due to where the creators come from (and possibly the desire to have Western-allied T-72s). But how about such military monoliths […]
Grog games have a few traits that we will never purge from the genre. More often than not, they look ugly. They also sport interfaces that weren’t designed by humans for humans. Even hoping for a decent tutorial is something that the grog industry thinks is unrealistic. However. Armored Brigade manages to dodge many of […]
Phantom Brigade and Company of Heroes 3 are two very different games. The former is a turn-based-simultaneous-resolution tactics game about mechs, the latter a base-building WW2 RTS. However, they both feature map campaigns that suffer awfully from lack of variety. We’re fighting boring, repetitive battles against supposedly distinctive enemy formations that all feel the same. […]
The slavering hordes of Wargame-grown Abramsphiles have doomed me to forever review Cold War RTS games set in late 1980s. But no matter how distasteful I find this period, Regiments is still a good game.
WARNO announcement was rolled out so stealthily, you basically had to have entered the trailer’s link accidentally to spot it. Why would Eugen do it to it’s own successor to the Wargame franchise? With the Early Access out not a month later (and asking €30 from mortals), we can wager a guess: they knew it’s […]
Renewed interest in Cold War Goes Hot games – probably driven by kids raised on their dad’s Tom Clancy books and Reforger ’88 finally reaching developer age – keeps paying off. Regiments demo shows that it may be inspired in part by Wargame, but determined to forge its own path.
Video games can take up as much time as miniatures. But you can play them before work, so that’s cool.
he Soviet campaign – Victory in the East (Berlin) is 25 missions long, only surpassed by Victory in the West in length. No alternate tracks, just 25 scenarios of pulse-pounding, Nazi-grinding action.
The years, they don’t stop coming – and neither do Unity of Command 2 DLCs. At about 176 hours in, I was graced with the Kursk DLC. This baby is huge, featuring campaigns for both Nazis and Soviets in 1943 (and maybe even 1944), And you know what? Unity of Command 2: Kursk DLC is […]